• The Overguard Arena Open —  This inaugural season is a new system, and we’ll be working out a new format for Overwatch. Please keep in mind that major changes can be made to scheduling or format details as we tweak the Arena system
  • The Overguard reserves the right to edit or change these rules at any time. All members currently participating in the Overguard’s Arena Open are expected to review and adhere to these rules at all times

format: general Rules
  • 4 Weeks of competitive play + Playoffs/Finals
  • Teams will have 2 games per week
  • Regular season matches are Bo3, Playoffs/Finals Will be first to 5
  • Each team will have 1 streamed game scheduled by the Overguard each week and 1 “off-stream” game scheduled at the team’s discretion 
  • Team Captains and/or representatives, must be present within our Discord and have proper roles. This will allow you to access channels to schedule matches with other teams in your tier, report scores, and speak with OG staff directly
  • All players must have their profiles set to public
  • Captains can agree on who hosts and picks the first map for self-scheduled matches. If teams cannot agree on host the lobby must default to NA 
  • All Team Captains must save our pre-game settings in their custom game presents
  • Map pools will be set for each week
  • To ensure teams are active, every team must complete 2 matches each week, with each week beginning on Wednesday
  • Exceptions: The Overguard may make exceptions to this policy in extreme circumstances, such as natural disasters, family emergencies, etc. This is completely up to The Overguard’s discretion, and it would be to your benefit to bring this to our attention sooner rather than later
  • Score Reporting: Each team is required to take a screenshot of the results of their Arena match for documentation purposes. If you dispute a reported win, screenshot documentation will be required in order to support your claim


Per roster, each team can have a maximum of 12 players. Teams can swap or substitute players in between maps. We allow teams to have 12 players for this reason. However, the player entering the game must be on the team roster. This is mandatory and not negotiable. If a team swaps in a player into an official match, and that account is not on their roster, please take video evidence and/or a screenshot and report it to an Event Manager. Teams who violate this rule and swap in an account outside of their current team roster will forfeit that game. If a team communicates that they want to substitute players in between maps, it is the host’s responsibility to pause for a maximum of five minutes during this time. If the new player does not enter the game within five minutes, the game will continue without that player.

disconnections and pausing policy

During an Arena match, if a player is disconnected, the hosting team or moderator must immediately pause the match. Each team is permitted one pause for a total of 3 minutes throughout their Arena match. Once the pause has reached 3 minutes, the team must continue that round/map without the player. If a second disconnection occurs for a team, they will have to continue the round without that player until they rejoin. The disconnected player can return anytime but replacement/substitute players are not allowed until that round has ended. The host must pause the match when notified of a disconnect, otherwise a forfeit or rematch may be enforced.

technical issues

Each team is responsible for their own hardware and internet connection. If your disk ejects, your controller dies, or your internet or power drops out, the match will go on and we will not be able to reschedule. We’d hate for this to happen, so be as prepared as you can be to avoid these issues.


Registered coaches may spectate their team’s matches. However, you must be listed on your team’s roster as their registered coach, and the host of the match must lock that registered coach to spectating-only the team that they coach. No one is permitted to spectate a match unless they are a registered coach, no exceptions. If your team is reported for a) having a spectator that is not a registered coach for your team, or b) your registered coach is not locked to spectating your team only, there will be severe disciplinary action, up to and including forfeiting that game, Arena suspension, and/or Arena expulsion.

roster changes
  • Each team must have a minimum of 8 players, and a maximum of 12. Each team is permitted a maximum of 1 roster change per season
  • When replacing a team member or adding an additional member, the incoming member must be below the team-average SR in your  tier, or below the SR of the member being replaced, whichever is higher. Players cannot be registered to more than one team at a time during a season
  • You are welcome to stream your match POV if it is not being streamed on the Overguard’s official Twitch channels. No Arena Matches are allowed to be casted over by third parties or include OG branding, unless otherwise authorized
  • We highly suggest including a delay if you choose to stream—this will help stop any potential stream sniping
  • We ask that you include “OG Arena” or “Arena Match” in your stream title
general behavior, rule violations, and cheating
  • If we have evidence of manipulations of in-game software, that team will be banned permanently from any future Overguard events. If a team is caught abusing glitches or bugs to gain an advantage, they will be suspended for the season. The use of keyboard and mouse is not allowed and, with enough evidence, will result in a season ban for the player and point reduction for the team. If you or your team witness any actions or behavior from the opposing team that violate the standards as written in this policy, or of any violation of the Overguard’s rules, please document what happened, take video footage and/or screenshots, and provide them to an Event Manager along with a description of what occurred
  • Every team and player is expected to be respectful in game and out. Any toxic behavior against any player, including but not limited to excessive insulting, tea-bagging, voice-line spamming, disrespectful messages or anything intentionally discriminatory, can result in an instant suspension. If you witness any such unprofessional behavior, please document the behavior with video footage or screenshots and provide them to an Event Manager with a description of what happened
  • Any person involved with, or participating within the Overguard in any way is expected to use common sense when interacting with other members of the community. Treat other members with professionalism, respect, and courtesy you expect to receive. Behavior or actions including, but not limited to rule-bending, exploitation, lying, bad behavior, aggression, bullying, harassment, disrespect, insubordination, and prejudice will not be tolerated. Appropriate disciplinary action will be taken when such behavior is properly documented and reported an Event Manager or to a member of the Overguard’s Administration



  • Ruleset: Competitive
  • Map Options
  • Map Rotation: After a mirror match
  • Map Control Point: All
  • Map Order: Random
  • Return to Lobby: After a mirror match
  • Maps: Enter the week’s set maps

Once all players have joined the lobby, go into Settings, change Map Order to List Order, then click Save. Immediately go back into Settings and change Map Order back to Random. This will randomize a map with all players present to witness.

Hero Options

  • Hero Selection Limit: 1 Per Team
  • Role Selection Limit: None
  • Allow Hero Switching: On
  • Respawn As Random Hero: Off
  • Heroes: All on

Gameplay Options

  • High Bandwidth: On
  • Control Game Mode Format: Best-of-3
  • Health Modifier: 100%
  • Damage Modifier: 100%
  • Damager Modifier: 100%
  • Healing Modifier: 100%
  • Ultimate Charge Rate Modifier: 100%
  • Respawn Time Modifier: 100%
  • Ability Cooldown Modifier: 100%
  • Disable Skins: Off
  • Disable Health Bars: Off
  • Disable Kill Cam: On
  • Disable Kill Feed: Off
  • Headshots Only: Off

Team Options

  • Team Balancing: Off
  • When Balancing Occurs: After Mirror Match